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	<id>https://www.ilmatar.net/~wiki/srd52/index.php?action=history&amp;feed=atom&amp;title=Green_Hag</id>
	<title>Green Hag - Revision history</title>
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	<updated>2026-04-30T15:05:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.ilmatar.net/~wiki/srd52/index.php?title=Green_Hag&amp;diff=1897&amp;oldid=prev</id>
		<title>Np at 04:43, 1 May 2025</title>
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		<updated>2025-05-01T04:43:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Medium}} {{Fey}}, {{Alignment|Neutral Evil}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{AC|17}} &amp;amp;nbsp;&amp;amp;nbsp; {{Initiative|+1|11}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{HP|82}} (11d8 + 33)&amp;lt;br&amp;gt;&lt;br /&gt;
{{Speed|30 ft., Swim 30 ft.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Abilities|18|+4|+4|12|+1|+1|16|+3|+3|13|+1|+1|14|+2|+2|14|+2|+2}}&lt;br /&gt;
{{Skills|[[Arcana]] +5, [[Deception]] +4, [[Perception]] +4, [[Stealth]] +3}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Senses|[[Darkvision]] 60 ft.; [[Passive Perception]] 14}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Languages|Common, Elvish, Sylvan}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{CR|Fey|3|+2}}&amp;lt;br&amp;gt;&lt;br /&gt;
===Traits===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Amphibious]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. The hag can breathe air and water.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Coven Magic]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. While within 30 feet of at least two hag allies, the hag can cast one of the following spells, requiring no Material components, using the spell&amp;#039;s normal casting time, and using [[Intelligence]] as the spellcasting ability (spell save [[DC]] 11): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The hag must finish a [[Long Rest]] before using this trait to cast that spell again.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Mimicry]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations only with a successful [[DC]] 14 [[Wisdom]] (Insight) check.&lt;br /&gt;
&lt;br /&gt;
===Actions===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Multiattack]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. The hag makes two Claw attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Claw]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. &amp;#039;&amp;#039;Melee Attack Roll&amp;#039;&amp;#039;: +6, reach 5 ft. &amp;#039;&amp;#039;Hit&amp;#039;&amp;#039;: 8 (1d8 + 4) [[Slashing damage]] plus 3 (1d6) [[Poison damage]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Spellcasting]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. The hag casts one of the following spells, requiring no Material components and using [[Wisdom]] as the spellcasting ability (spell save [[DC]] 12, +4 to hit with spell attacks):&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;At Will&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[[Dancing &amp;#039;&amp;#039;[[Light]]&amp;#039;&amp;#039;s]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Disguise Self]]&amp;#039;&amp;#039; (24-hour duration), &amp;#039;&amp;#039;[[Invisibility]]&amp;#039;&amp;#039; (self only, and the hag leaves no tracks while Invisible), &amp;#039;&amp;#039;[[Minor Illusion]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Ray of Sickness]]&amp;#039;&amp;#039; (level 3 version)&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Medium Fey]]&lt;br /&gt;
[[Category:Creature Type Fey]]&lt;br /&gt;
[[Category:Medium Creatures]]&lt;/div&gt;</summary>
		<author><name>Np</name></author>
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