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	<id>https://www.ilmatar.net/~wiki/srd52/index.php?action=history&amp;feed=atom&amp;title=Energy_Bow</id>
	<title>Energy Bow - Revision history</title>
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	<updated>2026-05-01T00:49:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.ilmatar.net/~wiki/srd52/index.php?title=Energy_Bow&amp;diff=3514&amp;oldid=prev</id>
		<title>Np at 05:04, 15 May 2025</title>
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		<updated>2025-05-15T05:04:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;{{Weapon}} ([[Longbow]] or [[Shortbow]]), {{Very Rare}} ({{Requires Attunement}})&amp;#039;&amp;#039;&lt;br /&gt;
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You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon, which has no string. Each time you pull your arm back in a firing motion, a magical arrow made of golden energy appears nocked and ready to fire. An arrow produced by this weapon deals [[Force]] damage instead of [[Piercing]] damage on a hit, and it disappears after it hits or misses its target. Until it disappears, the arrow emits [[Bright Light]] in a 20-foot radius and [[Dim Light]] for an additional 20 feet.&lt;br /&gt;
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This weapon has the following additional properties.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Arrow of Restraint.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Whenever you use this weapon to make a ranged attack against a creature, you can try to restrain the target instead of dealing damage to it. If the arrow hits, the target must succeed on a DC 15 Strength saving throw or have the [[Restrained]] condition for 1 minute. As an action, a creature Restrained by an arrow can make a DC 20 Strength ([[Athletics]]) check to try to break the restraint, ending the effect on itself on a successful check.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Arrow of Transport.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; As a [[Magic action]], you can fire one energy arrow from this weapon at a target you can see within 60 feet of yourself. The target can be either a willing Medium or smaller creature or an object that isn&amp;#039;t being worn or carried, provided the object is small enough to fit inside a 5-foot Cube. The arrow teleports the target to an unoccupied space you can see within 10 feet of you.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Energy Ladder.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; As a Magic action, you can loose a flurry of energy arrows from this weapon at a wall up to 60 feet away from yourself. The arrows become glowing rungs that stick out of the wall, forming a magical ladder up to 60 feet long on the wall. This ladder lasts for 1 minute before disappearing.&lt;/div&gt;</summary>
		<author><name>Np</name></author>
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