Citizenship

From gurps
Revision as of 10:48, 9 November 2014 by Np (talk | contribs) (Created page with "{{Social Perk}}{{Specialty}}{{Levels}} n settings where nations defend borders and restrict such things as voting rights and property ownership to citizens, each PC is assumed...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


n settings where nations defend borders and restrict such things as voting rights and property ownership to citizens, each PC is assumed to be a citizen of one particular state, complete with passport, Social Security Number, etc. Each citizenship beyond the first is a perk. This isn't Cultural Familiarity – you might "inherit" citizenship through a parent without ever encountering the associated culture!