Powers
1. Building Powers
What Is a Power?
- Powers: What Is a Power?
- Powers: Focus vs. Source
- Powers: Powers vs. "Wild Advantages"
- Powers: CHOOSING ABILITIES
- Powers: Attacks
- Powers: Inappropriate Abilities
- Powers: Defenses
- Powers: Optional Rule: Alternative Abilities
- Powers: Movement Abilities
- Powers: Uniqueness
- Powers: Attributes as Abilities
- Powers: Mental Abilities
- Powers: Finding the Right Mix
- Powers: Physical Transformations
- Powers: Number of Abilities
Evaluating Power Modifiers
- Powers: Evaluating Power Modifiers
- Powers: Countermeasures
- Powers: Required Disadvantages
- Powers: Opposed Powers
- Powers: Channeled Energies
- Powers: Other Factors
- Powers: Finalizing the Modifier
- Powers: Quick Reference: Power Modifiers
- Powers: Sample Modifiers
- Powers: Zero-Cost Modifiers
- Powers: Stacking Power Modifiers
Pricing Talents
Relationships Between Powers
- Powers: Relationships Between Powers
- Powers: Powers With Similar Sources
- Powers: Power vs. Power
- Powers: Structure Within Powers
- Powers: Powers, Great and Small
Adding And Improving Powers
- Powers: Adding And Improving Powers
- Powers: Starting Out With Powers
- Powers: PC Powers vs. NPC Powers
- Powers: Adding and Improving Powers in Play
- Powers: Learning Powers
- Powers: Awakenings
- Powers: Player-Designed Powers
2. Building Abilities
Advantages
- Powers: Advantages
- Powers: Optional Rules for Afflictions
- Powers: Projection
- Powers: Partially Limited Abilities
- Powers: Independent Body Parts
- Powers: Guns as Innate Attacks
Heavy Lifting Table
Awe And Confusion Check Table
- Powers: Awe And Confusion Check Table
- Powers: New Advantages
- Powers: Neutralize and Static vs. Non-Powers
Modifiers
- Powers: Modifiers
- Powers: Optional Rule: Multiplicative Modifiers
- Powers: New Enhancements
- Powers: Gadget Limitations and Powers
- Powers: New Limitations
Special Effects
- Powers: Special Effects
- Powers: "Functional" Special Effects
- Powers: Cosmetic Effects
- Powers: Beam, Breath, and Bolt
- Powers: Minor Benefits and Drawbacks
Finishing Up
Special Cases
- Powers: Special Cases
- Powers: Multiple-Choice Problems
- Powers: Emulating Fictional Abilities
- Powers: Absolutes
- Powers: Benchmarking Attacks and Defenses
- Powers: Energy Reserves
3. Examples
Sample Powers
- Powers: Sample Powers
- Powers: Air
- Powers: Animal Control
- Powers: Anti-Magic
- Powers: Antipsi
- Powers: Anti-Super
- Powers: Astral Projection
- Powers: Bioenergy
- Powers: Body Alteration
- Powers: Body Control
- Powers: Chaos
- Powers: Cold/Ice
- Powers: Cosmic
- Powers: Darkness
- Powers: Death
- Powers: Dimension Travel
- Powers: Divine
- Powers: Earth
- Powers: Electricity
- Powers: Electrokinesis
- Powers: ESP
- Powers: Evil
- Powers: Force Constructs
- Powers: Good
- Powers: Gravity
- Powers: Healing
- Powers: Heat/Fire
- Powers: Illusion
- Powers: Kinetic Energy
- Powers: Life
- Powers: Light
- Powers: Machine Telepathy
- Powers: Magic
- Powers: Magnetism
- Powers: Matter Control
- Powers: Order
- Powers: Plant Control
- Powers: Probability Alteration
- Powers: Psychokinesis
- Powers: Radiation
- Powers: Sound/Vibration
- Powers: Spirit Control
- Powers: Telepathy
- Powers: Teleportation
- Powers: Time Mastery
- Powers: Vampirism
- Powers: Water
- Powers: Weather Control
Sample Abilities
Built-In Firearms Attack Table
Elemental Attack Table
Poison Attack Table
- Powers: Poison Attack Table
- Powers: Modifying ST-Based Damage
- Powers: Movement Abilities
- Powers: Mental Abilities
- Powers: Physical Transformations
4. Powers in Action
Turning Abilities Off And On
- Powers: Turning Abilities Off And On
- Powers: "Switchability"
- Powers: Active vs. Passive Abilities
- Powers: Voluntary Activation and Deactivation
- Powers: Involuntary Deactivation
- Powers: Crippled Abilities
- Powers: Losing Control
Success Rolls For Abilities
- Powers: Success Rolls For Abilities
- Powers: The Role of Talent
- Powers: Multiple Feats
- Powers: Repeated Attempts
- Powers: Abilities and Exertion
- Powers: Extra Effort
Using Abilities With Skills
Detecting Abilities
Superhuman Abilities in Combat
- Powers: Superhuman Abilities in Combat
- Powers: Attacking
- Powers: Collateral Damage
- Powers: Defending with Powers
- Powers: Resisting Abilities
Stunts
- Powers: Stunts
- Powers: Combining Powers
- Powers: Creative Uses of Special Effects
- Powers: Temporary Enhancements
- Powers: Using Abilities at Default
Source-Specific Rules
- Powers: Source-Specific Rules
- Powers: Source-Specific Rules: Biological Powers
- Powers: Source-Specific Rules: Chi Powers
- Powers: Source-Specific Rules: Cosmic Powers
- Powers: Source-Specific Rules: Divine Powers
- Powers: Source-Specific Rules: Elemental Powers
- Powers: Source-Specific Rules: Magical Powers
- Powers: Source-Specific Rules: Moral Powers
- Powers: Source-Specific Rules: Nature Powers
- Powers: Source-Specific Rules: Psionic Powers
- Powers: Source-Specific Rules: Spirit Powers
- Powers: Source-Specific Rules: Super-Powers
5. Power Games
Origins
- Powers: Origins
- Powers: Origins: Biological Powers
- Powers: Origins: Chi Powers
- Powers: Origins: Cosmic Powers
- Powers: Origins: Divine Powers
- Powers: Origins: High-Tech Powers
- Powers: Origins: Magic Powers
- Powers: Origins: Racial Abilities
- Powers: Origins: Psionic Powers
- Powers: Origins: Spirit Powers
- Powers: Origins: Unified Metaphysical Theories / Magical Psi
- Powers: Origins: Super Powers
- Powers: Origins: Some Weirder Origins
Characters
- Powers: Characters
- Powers: Characters: Power Level
- Powers: Characters: Consistency vs. Realism
- Powers: Characters: Possible Origins
- Powers: Characters: What's Allowed
- Powers: Characters: Unusual Backgrounds
- Powers: Characters: PCs vs. NPCs
- Powers: Characters: Balancing Powers
- Powers: Characters: Powers vs. Other Abilities
- Powers: Characters: Power Talents and Cinematic Skills
- Powers: Characters: Gaming With Powers vs. Power-Gaming
- Powers: Characters: The Forgetful Hero
- Powers: Characters: Constraints
- Powers: Characters: GM Bribery
Adventures
- Powers: Powers as Plots
- Powers: Meaningful Challenges
- Powers: Plot-Stoppers
- Powers: Running Adventures
- Powers: Meaningful Rewards
- Powers: Plot Points and New Abilities
Campaigns
- Powers: Campaigns
- Powers: Campaigns: Background
- Powers: Campaigns: Style
- Powers: Campaigns: Keeping It Real
- Powers: Campaigns: Prevalence of Powers
- Powers: Campaigns: Secrecy
- Powers: Transitional Campaigns
6. Empowered Genres
Empowered Genres: Mythic Fantasy
- Powers: Empowered Genres: Mythic Fantasy
- Powers: Mythic Fantasy: Subgenres
- Powers: Mythic Fantasy: Powers in Non-Mythic Fantasy
- Powers: Mythic Fantasy Genre
- Powers: Mythic Fantasy: Conventions
- Powers: Mythic Fantasy: Mythic Origins
- Powers: Mythic Fantasy: Mythic Fantasy Antagonists
- Powers: Mythic Fantasy: Mythic Magic
- Powers: Mythic Fantasy: Playing Monsters
- Powers: Mythic Fantasy: Wuxia Fantasy
- Powers: Mythic Fantasy Adventures
- Powers: Mythic Fantasy: Tales of the Uncanny
Empowered Genres: Modern Adventure
- Powers: Empowered Genres: Modern Adventure
- Powers: Modern Adventure: Subgenres
- Powers: Modern Adventure: Pulp Chi
- Powers: Modern Adventure: Horror and Monster-Only Powers
- Powers: Modern Adventure Genre Conventions
- Powers: Origins for Modern Action Heroes
- Powers: Modern Adventure: Modern Antagonists
- Powers: Modern Adventure: Upgraded Animals
- Powers: Modern Adventure: Modern Adventures
- Powers: Modern Adventure: Explorers
- Powers: Modern Adventure: Going Macrocosmic
Empowered Genres: Secret Powers
- Powers: Empowered Genres: Secret Powers
- Powers: Secret Powers: Subgenres
- Powers: Secret Powers Genre Conventions
- Powers: Secret Power Origin
- Powers: Secret Powers Antagonists
- Powers: Secret Powers Adventures
- Powers: Secret Powers: Illuminati
Empowered Genres: Psionics
- Powers: Empowered Genres: Psionics
- Powers: Psioncs: Subgenres
- Powers: Psionics Genre Conventions
- Powers: Psionic Origins
- Powers: Psionic Antagonists
- Powers: Psionic Adventures
Empowered Genres: Futuristic SF
- Powers: Empowered Genres: Futuristic SF
- Powers: Futuristic SF: Subgenres
- Powers: Futuristic SF: SF Genre Conventions
- Powers: Futuristic SF: Origins of SF Heroes
- Powers: Futuristic SF: SF Antagonists
- Powers: Futuristic SF: SF Adventures
Empowered Genres: Supers
- Powers: Empowered Genres: Supers
- Powers: Supers: Subgenres
- Powers: Supers: Historical Supers
- Powers: Supers: Cartoon-Animal Supers
- Powers: Supers Genre Conventions
- Powers: Supers: Minor Gadgets
- Powers: Super Origins
- Powers: Supers: Alternate History and Supers
- Powers: Supers: Supers and Infinite Worlds
- Powers: Supers: Types of Supers
- Powers: Supers: Four-Color Morality
- Powers: Super Antagonists
- Powers: Super Teams