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3 November 2014
- 19:3919:39, 3 November 2014 diff hist +42 N Clothing and Status Redirected page to Clothing#Clothing and Status
- 19:3619:36, 3 November 2014 diff hist +28 N Cost of living Redirected page to Cost of Living current
- 19:3619:36, 3 November 2014 diff hist +116 m Clothing No edit summary
2 November 2014
- 11:1111:11, 2 November 2014 diff hist +10,322 m Mecha No edit summary current
- 10:5910:59, 2 November 2014 diff hist +40 N Vehicle hit locations Redirected page to Vehicle Hit Location Table current
- 10:5410:54, 2 November 2014 diff hist +58 m Vehicles No edit summary current
- 10:4010:40, 2 November 2014 diff hist −7 m Dragonstar →Magic Items
- 10:3910:39, 2 November 2014 diff hist +222 m Dragonstar →Magic Items
- 08:0308:03, 2 November 2014 diff hist +4 m Dragonstar: Imperial Law No edit summary current
- 06:5906:59, 2 November 2014 diff hist +58 File:Tiberium wars gdi commando by ranfield-d52jzu8.jpg No edit summary current
- 06:5806:58, 2 November 2014 diff hist −29 m Commando Battlesuit →Battlesuit Table current
- 06:5706:57, 2 November 2014 diff hist +68 m HEX Suit No edit summary current
- 06:5606:56, 2 November 2014 diff hist 0 m File:Imperial HEX Suit.jpg moved File:Commando battlesuit.jpg to File:Imperial HEX Suit.jpg current
- 06:5506:55, 2 November 2014 diff hist +108 m Commando Battlesuit No edit summary
- 06:5406:54, 2 November 2014 diff hist 0 N File:Tiberium wars gdi commando by ranfield-d52jzu8.jpg No edit summary
- 06:5206:52, 2 November 2014 diff hist 0 N File:Ca1-trooper.jpg No edit summary current
- 06:5006:50, 2 November 2014 diff hist −88 m Commando Battlesuit No edit summary
- 06:3406:34, 2 November 2014 diff hist −1 m Tech-Level Modifiers No edit summary current
- 06:3306:33, 2 November 2014 diff hist +66 m Tech Level No edit summary current
- 06:3206:32, 2 November 2014 diff hist +5,468 m Reaction Rolls No edit summary
- 06:2506:25, 2 November 2014 diff hist 0 m Main Page →Rules
- 06:2406:24, 2 November 2014 diff hist −24 m Main Page →Rules
- 06:2306:23, 2 November 2014 diff hist −26 m Tables →Hit Location Tables
- 06:2306:23, 2 November 2014 diff hist +26 m Tables →Hit Location Tables
- 06:2306:23, 2 November 2014 diff hist +7,119 N Vehicle Hit Location Table Created page with "__TOC__ ==Vehicle Hit Location Table== Every vehicle has a "body" hit location. To find a vehicle's other hit locations (if any), look up the vehicle on the relevant vehicle t..." current
- 06:2206:22, 2 November 2014 diff hist +45 N Occupant Hit Table Created page with "==Occupant Hit Table== {{Occupant Hit Table}}" current
- 06:2206:22, 2 November 2014 diff hist +1,677 N Template:Occupant Hit Table Created page with "Use this table when an attack penetrates an object containing occupants (e.g., a vehicle body). Cross-index the number of occupants with the vehicle or structure's [[Size Modi..." current
- 06:0706:07, 2 November 2014 diff hist +41 N Vehicle Statistics Redirected page to Vehicles#Vehicle Statistics current
- 06:0706:07, 2 November 2014 diff hist −4,486 m Vehicles No edit summary
- 06:0706:07, 2 November 2014 diff hist +61 m Template:Vehicle Statistics No edit summary current
- 06:0706:07, 2 November 2014 diff hist +116 m Template:Vehicle Statistics No edit summary
- 06:0406:04, 2 November 2014 diff hist +4,508 N Template:Vehicle Statistics Created page with "The tables in this section give statistics for common vehicle types, and note the skills required to operate them. Some vehicle systems, such as sensors or weapons, may requir..."
- 06:0406:04, 2 November 2014 diff hist +69 m Vehicles No edit summary
- 05:5905:59, 2 November 2014 diff hist +38 m Futuristic and Alien Artifacts No edit summary current
- 05:5905:59, 2 November 2014 diff hist +38 m Damage to Objects →Broken Weapons current
- 05:5805:58, 2 November 2014 diff hist +38 m Damage to Objects No edit summary
- 05:5705:57, 2 November 2014 diff hist +22 N Category:Technology and Artifacts Created page with "Category:Campaigns" current
- 05:5705:57, 2 November 2014 diff hist +37 N Category:Buildings and Structures Created page with "Category:Technology and Artifacts" current
- 05:5605:56, 2 November 2014 diff hist +37 N Category:Doors Created page with "Category:Buildings and Structures" current
- 05:5505:55, 2 November 2014 diff hist +592 N Armored Doors Created page with "===Armored Doors (TL9-12)=== Still the most basic way to keep somebody out. A heavy door made of an inch of composite armor will be HP 50 with DR 100 (TL9), 150 ([..." current
1 November 2014
- 20:1820:18, 1 November 2014 diff hist +1,127 m Dragonstar →Equipment
- 20:0220:02, 1 November 2014 diff hist +187 m Dragonstar →Equipment
- 19:5919:59, 1 November 2014 diff hist +11 m Dragonstar →Specs
- 19:5819:58, 1 November 2014 diff hist +211 m Dragonstar →Specs
- 19:5419:54, 1 November 2014 diff hist +156 Dragonstar →Specs
- 19:2719:27, 1 November 2014 diff hist +55 N Powers: Using Abilities at Default Redirected page to Powers: Stunts#Using Abilities at Default current
- 19:2719:27, 1 November 2014 diff hist +51 N Powers: Temporary Enhancements Redirected page to Powers: Stunts#Temporary Enhancements current
- 19:2719:27, 1 November 2014 diff hist +61 N Powers: Creative Uses of Special Effects Redirected page to Powers: Stunts#Creative Uses of Special Effects current
- 19:2719:27, 1 November 2014 diff hist +45 N Powers: Combining Powers Redirected page to Powers: Stunts#Combining Powers current
- 19:2619:26, 1 November 2014 diff hist +26,755 N Powers: Stunts Created page with "=Stunts= The players will eventually try to use the PCs' abilities in ways that no advantage or modifier provides rules for – particularly in campaigns that emulate myth, hi..." current