Hobby Skill: Difference between revisions

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A few points in a Hobby Skill can make roleplaying more fun – and possibly come in handy once in a while. You do not need a teacher to learn or improve a Hobby Skill. However, you cannot learn skills defined elsewhere in this chapter as Hobby Skills.
A few points in a Hobby Skill can make roleplaying more fun – and possibly come in handy once in a while. You do not need a teacher to learn or improve a Hobby Skill. However, you cannot learn skills defined elsewhere in this chapter as Hobby Skills.
{{Knowledge Skill}}

Revision as of 10:42, 18 January 2014

DX/Easy or IQ/Easy

Defaults: DX-4 or IQ-4, depending on the controlling attribute.

Many fields of study have little to do with adventuring or making a living – but people study them nonetheless. Each of these is a separate Hobby Skill. Those that require agility or a delicate touch (e.g., juggling, kite flying, needlepoint, and origami) are DX/Easy skills that default to DX-4, while those that focus on knowledge and trivia (e.g., comic books, rock music, science fiction, and tropical fish) are IQ/Easy skills that default to IQ-4.

A few points in a Hobby Skill can make roleplaying more fun – and possibly come in handy once in a while. You do not need a teacher to learn or improve a Hobby Skill. However, you cannot learn skills defined elsewhere in this chapter as Hobby Skills.