Jumping Skill: Difference between revisions

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m Created page with '{{Skill}}{{DX/Easy}} ''Defaults:'' {{None}}. This skill represents trained jumping ability. When you attempt a difficult jump, roll against the higher of Jumping or DX. In ...'
 
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{{Skill}}{{DX/Easy}}
{{Skill}}{{DX/Easy}}{{Athletic Skill}}


''Defaults:'' {{None}}.
''Defaults:'' {{None}}.


This skill represents trained jumping ability. When you attempt a difficult jump, roll against the higher of Jumping or [[DX]]. In addition, you may use half your Jumping skill (round down) instead of Basic Move when calculating jumping distance. For instance, Jumping-14 would let you jump if you had [[Basic Move]] 7. See [[Physical Feats#Jumping|Jumping]].
This skill represents trained jumping ability. When you attempt a difficult jump, roll against the higher of Jumping or [[DX]]. In addition, you may use half your Jumping skill (round down) instead of Basic Move when calculating jumping distance. For instance, Jumping-14 would let you jump if you had [[Basic Move]] 7. See [[Physical Feats#Jumping|Jumping]].

Revision as of 20:59, 16 January 2014

DX/Easy

Defaults: None.

This skill represents trained jumping ability. When you attempt a difficult jump, roll against the higher of Jumping or DX. In addition, you may use half your Jumping skill (round down) instead of Basic Move when calculating jumping distance. For instance, Jumping-14 would let you jump if you had Basic Move 7. See Jumping.