Knot-Tying: Difference between revisions

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m Created page with '{{Skill}}{{DX/Easy}} ''Defaults:'' {{DX-4}}, {{Climbing-4}}, or {{Seamanship-4}}. This is the ability to tie a wide variety of knots quickly and efficiently. A successful skill...'
 
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{{Skill}}{{DX/Easy}}
{{Skill}}{{DX/Easy}}{{Everyman Skill}}


''Defaults:'' {{DX-4}}, {{Climbing-4}}, or {{Seamanship-4}}.
''Defaults:'' {{DX-4}}, {{Climbing-4}}, or {{Seamanship-4}}.

Revision as of 06:53, 17 January 2014

DX/Easy

Defaults: DX-4, Climbing-4, or Seamanship-4.

This is the ability to tie a wide variety of knots quickly and efficiently. A successful skill roll lets you make a noose, tie someone up, etc. If you bind someone using this skill, he must win a Quick Contest of Escape vs. your Knot-Tying skill to free himself.

Modifiers: +1 per level of High Manual Dexterity, or -3 per level of Ham-Fisted.