Grip Mastery: Difference between revisions
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Created page with "====Grip Mastery==== {{Combat Perk}}{{Physical}}{{Specialty}}{{1 point}} Switching between one- and two-handed grips, or a regular grip and the Defensive Grip in GURPS [[..." |
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{{Combat Perk}}{{Physical}}{{Specialty}}{{1 point}} | {{Combat Perk}}{{Physical}}{{Specialty}}{{1 point}} | ||
Switching between one- and two-handed grips, or a regular grip and | Switching between one- and two-handed grips, or a regular grip and a [[Defensive Grip]], usually takes a [[Ready]] maneuver – but you've practiced until this has become second nature. You can do either grip change (or both) as a free action once on your turn, before or after your maneuver. For instance, you could make a one-handed katana cut and end your turn in a two-handed Defensive Grip. Next turn, you could shift to a regular two-handed grip and attack. You must specialize by weapon; Grip Mastery (Katana) is the most common version. | ||
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Latest revision as of 13:01, 10 September 2021
Grip Mastery
†
1 point
Switching between one- and two-handed grips, or a regular grip and a Defensive Grip, usually takes a Ready maneuver – but you've practiced until this has become second nature. You can do either grip change (or both) as a free action once on your turn, before or after your maneuver. For instance, you could make a one-handed katana cut and end your turn in a two-handed Defensive Grip. Next turn, you could shift to a regular two-handed grip and attack. You must specialize by weapon; Grip Mastery (Katana) is the most common version.