Larceny

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Trait Description: Larceny allows a character to break into locked treasuries and also to win games of chance in the dives of Nexus. It covers the character's mastery of legerdemain, sleight of hand, gambling, pickpocketing, disguise, lock picking, con games and similar skills mostly known by thieves and other scoundrels who live outside the law. It also includes knowledge of the habits and customs of the criminal underworld.

Specialties: Lock Picking, Con Games, A Specific City, Cheating at Gambling, Fencing Stolen Goods, Disguise, Scoring Drugs, Organized Crime

Trait Effects: Someone with Larceny 1 can probably get away with pinching a mango from a shopkeeper. Someone with Larceny 3 is an accomplished thief who may run a small criminal gang. Someone with Larceny 5 is a master thief, who could likely steal the rings off the Despot of Gem's jewel-encrusted fingers.