Equipment

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The Resources System

Items in Exalted do not generally have a value in game-world money attached to them. Instead, they are rated with the number of dots in Resources a character must possess in order to purchase them. Of course, the character is paying in Realm jade, Guild silver dinars or paper scrip, but most players don't enjoy painstakingly keeping track of every jade bit that changes hands.

An item with a Resources cost lower than the character's Resources is an out-of-pocket expense. Within reason, the character can purchase as many of the items as she wants without a strain on her purse.

An item with a cost equal to the character's Resources is a serious expense. When she buys it, she lowers her Resources rating by one dot until it is increased through roleplaying.

An item with a cost greater than the character's Resources is too expensive for her.

What follows is a list of non-combat items that Exalted characters are likely to purchase. The Storyteller will notice a distinct lack of household goods, provisions and specific clothing articles. This lack is deliberate. Exalted is not a game about how many candles a character owns or if she can afford a barrel of pickled fish. The only time such things are important is when the character is far away from civilization and has only the things on her back or pack animals. Unless a character is totally destitute, she is assumed to be able to buy food, clothing and shelter of some sort. A character with Resources 2 or more can afford any reasonable number of common household objects.

Clothing and Jewelry

Item Resources Cost
Peasant clothes
Fine or fancy clothing ••
Courtly clothing (silk) •••
Royal raiment (cloth of gold studded with gems) ••••
Noble jewelry (electrum and pinhead-size gems) •••
Royal jewelry (gold and pea-sized gems) ••••
Imperial jewelry
(orichalcum and pigeon's-egg sized gems)
•••••

Slaves and Animals

Item Resources Cost
Unskilled slave ••
Skilled slave (healthy, smart, Craft •••) •••
Concubine (skilled, attractive, disease free) ••••
Keep for a slave for a year ••
Domestic animal (camel, horse, ox or yeddim) ••
Fine camel/horse (war or racing) •••
Elephant or mammoth •••
Fodder for a camel/horse for a month
Fodder for a yeddim for a month ••
Fodder for an elephant for a month ••
Stabling and keep for a work horse (per week) ••
Stabling and keep for a fine horse (per week) •••
Stabling and keep for an elephant (per week) •••
Saddle and tack (basic) ••
Saddle and tack (lavishly decorated) •••
Howdah •••
Fine simhata (lion-horse) ••••
Meat for a simhata for a month •••
Stabling and keep for a simhata (per week) •••
Saddle and tack (basic) for a simhata ••
Fine claw strider •••
Meat for a claw strider for a month ••
Stabling and keep for a claw strider (per week) •••
Saddle and tack (basic) for a claw-strider ••
Fine small exotic pet (gravehound, strangler's serpent) •••
Food for a small exotic pet for a month ••

Property and Ships

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Guild and Business Expenses

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Realm Expenses

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Common Drugs

Maiden Tea (Resources ••)

Produced from the bitter fruit of a low bush that grows in warm climates throughout the world, this drug renders a woman infertile for a month or a man infertile for a week. This drug is a favorite of concubines, courtesans, soldiers, travelers, adolescents and men and women who wish to avoid conception as a result of affairs. Taking three or more doses at once makes the user mildly ill (one level of unsoakable bashing damage, and subtract one from all rolls until this heals). This level of dosage also induces abortions. Large overdoses (six or more doses) make the user violently ill (two levels of unsoakable bashing damage, and increase the difficulty of all rolls by one for 12 hours) and renders the user permanently sterile.

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