Integrity: Difference between revisions

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'''Trait Effects:''' Someone with Integrity 1 can probably see through a well-made sales pitch. Someone with Integrity 3 can resist having her emotions manipulated by horrific tortures or powerful mortal thaumaturgy. Someone with Integrity 5 can laugh off the mind-warping powers of the Fair Folk or the Charms of the Exalted.
'''Trait Effects:''' Someone with Integrity 1 can probably see through a well-made sales pitch. Someone with Integrity 3 can resist having her emotions manipulated by horrific tortures or powerful mortal thaumaturgy. Someone with Integrity 5 can laugh off the mind-warping powers of the Fair Folk or the Charms of the Exalted.
[[:Category:Integrity Charms|List of Integrity Charms]]


[[Category:Integrity]]
[[Category:Integrity]]
[[Category:Zenith Caste]]
[[Category:Zenith Caste]]

Latest revision as of 09:26, 12 January 2020

Trait Description: This trait is important in combat. Integrity allows the character to resist all forms of supernatural mental control as well as helping the character resist believing sale pitches or breaking under torture. Characters skilled in this Ability can resist all attempts to change their mind.

Specialties: Charms of a Particular Exalt Type, Spirit Charms, The Fair Folk, Persuasion, Torture

Trait Effects: Someone with Integrity 1 can probably see through a well-made sales pitch. Someone with Integrity 3 can resist having her emotions manipulated by horrific tortures or powerful mortal thaumaturgy. Someone with Integrity 5 can laugh off the mind-warping powers of the Fair Folk or the Charms of the Exalted.

List of Integrity Charms