Melee: Difference between revisions
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Created page with "'''Trait Description:''' ''This trait is important in combat.'' Melee is the skill of fighting with weapons of all types—swords, axes, polearms, knives, clubs or even broken..." |
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'''Trait Effects:''' Someone with Melee 1 can use a sword to fight off a thug with a knife. Someone with Melee 3 can defeat an average solder in single combat. Someone with Melee 5 can defeat a skilled soldier while standing on one foot and blindfolded. | '''Trait Effects:''' Someone with Melee 1 can use a sword to fight off a thug with a knife. Someone with Melee 3 can defeat an average solder in single combat. Someone with Melee 5 can defeat a skilled soldier while standing on one foot and blindfolded. | ||
==Dramatic Rules for Melee== | |||
{{Fighting}} | |||
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[[Category:Melee]] | [[Category:Melee]] | ||
[[Category:Dawn Caste]] | [[Category:Dawn Caste]] |
Revision as of 21:30, 7 January 2020
Trait Description: This trait is important in combat. Melee is the skill of fighting with weapons of all types—swords, axes, polearms, knives, clubs or even broken bottles and chair legs. Melee is the most common combat Ability in Creation, since melee weapons inflict lethal damage and most are relatively easy to make.
Specialties: Spears, Daiklaves, Knives, Polearms, In Formation, Single Combat, Fighting With Two Weapons, Improvised Weapons
Trait Effects: Someone with Melee 1 can use a sword to fight off a thug with a knife. Someone with Melee 3 can defeat an average solder in single combat. Someone with Melee 5 can defeat a skilled soldier while standing on one foot and blindfolded.
Dramatic Rules for Melee
Fighting (Archery, Dodge, Martial Arts, Melee, Thrown)
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