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==Martial Arts Form Charms and Combos==
==Martial Arts Form Charms and Combos==
All [[Martial Arts Charms]] with the Form-type keyword now also possess the Combo-Basic Keyword. However, the first time in an action that a Charm with a [[Flaw of Invulnerability]] is activated in a Combo in conjunction with a Charm possessing the Form-type keyword, a two [[Willpower]] surcharge is added to the Charm's cost.
All [[Martial Arts Charms]] with the Form-type keyword now also possess the Combo-Basic Keyword. However, the first time in an action that a Charm with a [[Flaw of Invulnerability]] is activated in a Combo in conjunction with a Charm possessing the Form-type keyword, a two [[Willpower]] surcharge is added to the Charm's cost.
==Supernatural Martial Arts==
* [[:Category:Air Dragon Style|Air Dragon Style]]
* [[:Category:Collapsing Point of Judgment Style|Collapsing Point of Judgment Style]]
* [[:Category:Crimson Pentacle Blade Style|Crimson Pentacle Blade Style]]
* [[:Category:Dark Messiah Style|Dark Messiah Style]]
* [[:Category:Earth Dragon Style|Earth Dragon Style]]
* [[:Category:Even Blade Style|Even Blade Style]]
* [[:Category:Falling Blossom Style|Falling Blossom Style]]
* [[:Category:Fire Dragon Style|Fire Dragon Style]]
* [[:Category:First Pulse Style|First Pulse Style]]
* [[:Category:Five-Dragon Style|Five-Dragon Style]]
* [[:Category:Fivefold Shadow Hand Style|Fivefold Shadow Hand Style]]
* [[:Category:Golden Janissary Style|Golden Janissary Style]]
* [[:Category:Hungry Ghost Style|Hungry Ghost Style]]
* [[:Category:Ill Lily Style|Ill Lily Style]]
* [[:Category:Infernal Monster Style|Infernal Monster Style]]
* [[:Category:Jade Mountain Style|Jade Mountain Style]]
* [[:Category:Light Sharpening Blade Style|Light Sharpening Blade Style]]
* [[:Category:Live Wire Style|Live Wire Style]]
* [[:Category:Lunar Hero Style|Lunar Hero Style]]
* [[:Category:Night Breeze Style|Night Breeze Style]]
* [[:Category:Orgiastic Fugitive Style|Orgiastic Fugitive Style]]
* [[:Category:Seafaring Hero Style|Seafaring Hero Style]]
* [[:Category:Snake Style|Snake Style]]
* [[:Category:Solar Hero Style|Solar Hero Style]]
* [[:Category:Terrestrial Hero Style|Terrestrial Hero Style]]
* [[:Category:Thousand Wounds Gear Style|Thousand Wounds Gear Style]]
* [[:Category:Water Dragon Style|Water Dragon Style]]
* [[:Category:White Veil Style|White Veil Style]]
* [[:Category:Wood Dragon Style|Wood Dragon Style]]


==Dramatic Rules for Martial Arts==
==Dramatic Rules for Martial Arts==

Revision as of 20:22, 20 January 2020

Trait Description: This trait is important in combat. Martial Arts allows the character to fight without weapons or with special martial arts weapons. Martial Arts covers everything from tavern brawling to boxing and various styles of formal martial arts.

Specialties: Specific Martial Arts Weapon (Hook Swords, Wind-Fire Wheels...), Fighting Unarmed, Multiple Opponents, Wrestling, Fighting in Armor

Trait Effects: Someone with Martial Arts 1 can probably break a board with her bare hands or perform the basic moves flawlessly in an exhibition. Someone with Martial Arts 3 can skillfully fight multiple opponents. Someone with Martial Arts 5 can fight a dozen thugs while simultaneously showing off all of her moves in a precise and beautiful manner.

List of Martial Arts Charms

Martial Arts Form Weapons

Martial arts form weapons that are defined as "martial arts weapons", such as sai, are always wielded with (Dexterity + Martial Arts). Once a person has learned a martial art that uses, say, the slashing sword as a form weapon, she may there¬after use (Dexterity + Melee) or (Dexterity + Martial Arts) with that weapon, typically using the score that is better. The only exception is that she must use (Dexterity + Martial Arts) when wielding the slashing sword with a Charm from the su¬pernatural martial art for which it is a form weapon.

When using a Martial Arts style which allows the use of Archery, Melee, or Thrown weapons by inclusion in the style's list of form-type weaponry, the character's attacks are capped by their rating in the associated Ability until the character has mastered the style's Form-type Charm. For example, a character using Righteous Devil Style would base his Martial Arts attacks with firewands on his Archery score until learning Righteous Devil Form. This cap applies even if the style has no explicit additional Ability minimums. This condition does not apply to the first Martial Arts style the character wishes to learn; only subsequent styles are affected.

Martial Arts Form Charms and Combos

All Martial Arts Charms with the Form-type keyword now also possess the Combo-Basic Keyword. However, the first time in an action that a Charm with a Flaw of Invulnerability is activated in a Combo in conjunction with a Charm possessing the Form-type keyword, a two Willpower surcharge is added to the Charm's cost.

Supernatural Martial Arts

Dramatic Rules for Martial Arts

Fighting (Archery, Dodge, Martial Arts, Melee, Thrown)

See Combat and Attacking.