Thrown: Difference between revisions

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'''Trait Description:''' ''This trait is important in combat.'' Thrown allows the character to hurl specially designed weapons at targets. Thrown weapons include throwing knives, chakrams, javelins and boomerangs as well as rocks and other improvised weapons.
'''Trait Description:''' ''This trait is important in combat.'' Thrown allows the character to hurl specially designed weapons at targets. Thrown weapons include throwing knives, chakrams, javelins and boomerangs as well as rocks and other improvised weapons.
'''NOTE:''' [[Slings]] are used with Thrown Ability.


''Specialties:'' Javelins, Throwing Knives, While Running, At Long Range, Attacking from Cover
''Specialties:'' Javelins, Throwing Knives, While Running, At Long Range, Attacking from Cover

Latest revision as of 13:11, 14 January 2020

Trait Description: This trait is important in combat. Thrown allows the character to hurl specially designed weapons at targets. Thrown weapons include throwing knives, chakrams, javelins and boomerangs as well as rocks and other improvised weapons.

NOTE: Slings are used with Thrown Ability.

Specialties: Javelins, Throwing Knives, While Running, At Long Range, Attacking from Cover

Trait Effects: Someone with Thrown 1 can probably hit a stationary target with a thrown knife. Someone with Thrown 3 can sever a rope with a chakram while running. Someone with Thrown 5 can throw a knife so as to clip a single tail feather off of a divine firebird in flight.

List of Thrown Charms

Dramatic Rules for Thrown

Fighting (Archery, Dodge, Martial Arts, Melee, Thrown)

See Combat and Attacking.